RUST METRICSFlight deck · live data
Data live Servers11,872 Players102,993 Populated3,951 Fresh wipes 3 h555 Scan5 min
‹ All servers46.73.62.194:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 46.73.62.194:28015 checked 30d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 14 28 41 55 PAX 0 /55

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,874top 71%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 09:38 UTC36d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Local server 261 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Local server 261 follow?

The rhythm of Local server 261's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 36 days 10 hours ago.

Tags

How should you read the tags on Local server 261?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp55 (Max players): 55 slots in total; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from Local server 261. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local server 261?

Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.

Player count

Where does Local server 261 sit in the rankings?

Player hours over seven days put Local server 261 at #16,874, in the top 71% of all ranked servers.

What is the population on Local server 261?

Reading for Local server 261: offline at this moment; last seen 30 days 9 hours ago.

Server

Which location does Local server 261 run from?

Reading: location. Local server 261 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.73.62.194:28015.

What Rust version is Local server 261 on?

Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Local server 261, and is it online now?

Local server 261 reports offline. The last reading came 30 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Rules and settings

How is Local server 261 configured, and what rules are in force?

Reading the name gives no gather rate for Local server 261. No group limit is published. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Local server 261?

Procedural map on Local server 261, made by the game's generator.

Join

How can you get onto Local server 261?

Press F1 in Rust and enter client.connect 46.73.62.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp55,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp55
Max players 55 slots in total.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.