fgs-rust-test
Offline 46.62.200.230:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 19:22 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 130/100
- 37/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What happens on fgs-rust-test when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does fgs-rust-test follow?
Its rhythm cannot be told from the wipes of fgs-rust-test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 7 hours ago the current world was made.
Lists and filters
Which tags does fgs-rust-test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from fgs-rust-test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show fgs-rust-test?
These Rust Metrics lists carry fgs-rust-test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does fgs-rust-test sit in the rankings?
Ranking for fgs-rust-test: #14,697 on seven-day player hours, top 67% of all ranked servers.
What player count does fgs-rust-test carry?
Status for fgs-rust-test: offline. Last seen 10 days 5 hours ago.
Server details
What location is fgs-rust-test hosted in?
Reading: location. fgs-rust-test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.62.200.230:28015.
What Rust version is fgs-rust-test on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by fgs-rust-test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is fgs-rust-test, and is it online now?
Reading: offline. fgs-rust-test last answered 10 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
How is fgs-rust-test configured, and what rules are in force?
No gather rate appears in the name: fgs-rust-test. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is fgs-rust-test on?
From seed 1337, the game generates the procedural map on fgs-rust-test. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to fgs-rust-test?
To join: start Rust, press F1 and type client.connect 46.62.200.230:28015. Or press Launch Rust here and Steam opens the game and connects you.