RUST METRICSFlight deck · live data
Data live Servers11,615 Players40,773 Populated3,012 Fresh wipes 3 h85 Scan5 min
‹ All servers46.62.184.22:28015
Online Full Queue Fresh wipe Wipe due No query

Rusty Dev Server

Online 46.62.184.22:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,496 ×1000

Entities

48 h range 78,901–81,325 · memory 3,495 MB
1239 ET SINCE RESTART 13D 02H

Uptime

13 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,412top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory3,495MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:38 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rusty Dev Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rusty Dev Server wipe, and when?

To tell the rhythm of Rusty Dev Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 22 days 19 hours ago.

Tags

How should you read the tags on Rusty Dev Server?

These are the tags Rusty Dev Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rusty Dev Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rusty Dev Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does Rusty Dev Server sit in the rankings?

Ranking for Rusty Dev Server: #15,412 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rusty Dev Server?

0 of 10 slots are filled on Rusty Dev Server right now. A seven-day average of 0 players is the reading.

Operator and location

What location is Rusty Dev Server hosted in?

Reading: location. Rusty Dev Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.62.184.22:28015.

What Rust version is Rusty Dev Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rusty Dev Server. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rusty Dev Server?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 81,325. Buildings, deployables and all else included. Memory peak: 4,159 MB. Expect lag when fps falls and entities climb.

How reliable is Rusty Dev Server, and is it online now?

Reading: online. Rusty Dev Server answers right now. Reading: uptime. About 13 days 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rusty Dev Server enforce, and what are its settings?

Reading the name gives no gather rate for Rusty Dev Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rusty Dev Server on?

Size 3,750 and seed 12345: the game generates the procedural map on Rusty Dev Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Rusty Dev Server?

Press F1 in Rust and enter client.connect 46.62.184.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.