Rust server | Powered by AMP
Offline 46.59.8.102:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 120/100
- 147/225
- 31/200
- 147/700
- 51/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Rust server | Powered by AMP follow?
The rhythm of Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 11 hours ago.
Tags
How should you read the tags on Rust server | Powered by AMP?
These are the tags Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust server | Powered by AMP appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust server | Powered by AMP: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rust server | Powered by AMP sit in the rankings?
Ranking for Rust server | Powered by AMP: #15,778 on seven-day player hours, top 70% of all ranked servers.
How full does Rust server | Powered by AMP get?
Reading for Rust server | Powered by AMP: offline at this moment; last seen 23 days 3 hours ago.
Operator and location
Where does Rust server | Powered by AMP sit?
No region tag on Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.59.8.102:28015.
What Rust version is Rust server | Powered by AMP on?
Reading: Rust server | Powered by AMP, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust server | Powered by AMP, and is it online now?
Rust server | Powered by AMP reports offline. The last reading came 23 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.
Rules and settings
What settings and rules apply on Rust server | Powered by AMP?
Check: gather rate. The name Rust server | Powered by AMP does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Rust server | Powered by AMP on?
Check: map. Procedural, generated by the game, on Rust server | Powered by AMP.
How to join
What do you do to join Rust server | Powered by AMP?
To join: start Rust, press F1 and type client.connect 46.59.8.102:28015. Or press Launch Rust here and Steam opens the game and connects you.