sosynok
Offline 46.59.197.145:28001 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 91/500
- 135/100
- 93/225
- 37/700
- 4/200
- 14/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does sosynok follow?
To tell the rhythm of sosynok, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 14 hours ago.
Lists and filters
Which tags does sosynok carry, and what do they mean?
These are the tags sosynok publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show sosynok?
These Rust Metrics lists carry sosynok: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What is the population on sosynok?
Reading for sosynok: offline at this moment; last seen 44 days 19 hours ago.
Server details
What location is sosynok hosted in?
No region tag on sosynok. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.59.197.145:28001.
What Rust version is sosynok on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by sosynok. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on sosynok, and is it online?
Check: connection. sosynok is offline at this moment. Last contact was 44 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on sosynok?
No gather rate appears in the name: sosynok. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on sosynok?
The game generates a procedural map for sosynok.
Join
How do you connect to sosynok?
To join: start Rust, press F1 and type client.connect 46.59.197.145:28001. Or press Launch Rust here and Steam opens the game and connects you.