Creative / Build
Offline 46.55.244.48:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/101
- 1/25
- 50/999
- 75/999
- 88/150
- 4/100
Quick answers
from the figures on this pageWipe schedule
When does Creative / Build wipe?
To tell the rhythm of Creative / Build, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 12 hours ago.
Lists and filters
Which tags does Creative / Build carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Creative / Build. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Creative / Build?
On Rust Metrics, Creative / Build sits in these lists: Build and creative servers, Rust community servers: live readings and Rust creative servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Creative / Build hold among Rust servers?
Ranking for Creative / Build: #15,483 on seven-day player hours, top 67% of all ranked servers.
What is the population on Creative / Build?
Status for Creative / Build: offline. Last seen 37 days 12 hours ago.
Server details
Where does Creative / Build sit?
Reading: location. Creative / Build gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.55.244.48:28015.
What Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 on Windows is the build Creative / Build runs. Matching protocol is required to join. Let Steam update your game.
Is Creative / Build up, and how often does it stay up?
Check: connection. Creative / Build is offline at this moment. Last contact was 37 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
How is Creative / Build configured, and what rules are in force?
No gather rate appears in the name: Creative / Build. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Creative / Build on?
The game generates a procedural map for Creative / Build.
Connection
How do you connect to Creative / Build?
Check: join. Open Rust, press F1, then enter client.connect 46.55.244.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.