RUST METRICSFlight deck · live data
Data live Servers11,811 Players72,496 Populated3,745 Fresh wipes 3 h136 Scan5 min
‹ All servers46.53.175.147:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server

Offline 46.53.175.147:28015 checked 36d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,758top 51%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Local Rust Server wipe?

Its rhythm cannot be told from the wipes of My Local Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 6 hours ago.

Tag meanings

How should you read the tags on My Local Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from My Local Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Local Rust Server?

Rust Metrics lists featuring My Local Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does My Local Rust Server hold among Rust servers?

Ranking for My Local Rust Server: #11,758 on seven-day player hours, top 51% of all ranked servers.

What player count does My Local Rust Server carry?

Status for My Local Rust Server: offline. Last seen 36 days 9 hours ago.

Server details

Which location does My Local Rust Server run from?

Reading: location. My Local Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.53.175.147:28015.

What Rust version is My Local Rust Server on?

Reading: My Local Rust Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Local Rust Server, and is it online?

Check: connection. My Local Rust Server is offline at this moment. Last contact was 36 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

How is My Local Rust Server configured, and what rules are in force?

No gather rate appears in the name: My Local Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on My Local Rust Server?

Procedural map on My Local Rust Server, made by the game's generator.

Join

How do you connect to My Local Rust Server?

Press F1 in Rust and enter client.connect 46.53.175.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build The server runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.