TEST
Offline 46.53.149.244:28015 checked 5h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 124/100
- 62/225
- 58/700
- 15/200
- 17/1000
Quick answers
from the figures on this pageWipe timing
When does TEST wipe?
Its rhythm cannot be told from the wipes of TEST on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 4 hours ago.
Tag meanings
Which tags does TEST carry, and what do they mean?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST?
These Rust Metrics lists carry TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #12,323, in the top 55% of all ranked servers.
What is the population on TEST?
Status for TEST: offline. Last seen 5 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.
Server
Which location does TEST run from?
No region comes from TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.53.149.244:28015.
What Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is the build TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TEST, and is it online now?
Reading: offline. TEST last answered 5 hours ago. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is TEST configured, and what rules are in force?
Check: gather rate. The name TEST does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST?
Procedural map on TEST, made by the game's generator.
Join
How can you get onto TEST?
Check: join. Open Rust, press F1, then enter client.connect 46.53.149.244:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.