RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers46.49.29.132:28015
Offline Full Queue Fresh wipe Wipe due No query

CIT-RUST | Private Dev | City Life

Offline 46.49.29.132:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#6,929top 31%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:43 UTC4d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CIT-RUST | Private Dev | City Life?

An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does CIT-RUST | Private Dev | City Life wipe?

Its rhythm cannot be told from the wipes of CIT-RUST | Private Dev | City Life on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 19 hours ago.

Tags

How should you read the tags on CIT-RUST | Private Dev | City Life?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from CIT-RUST | Private Dev | City Life. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does CIT-RUST | Private Dev | City Life appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CIT-RUST | Private Dev | City Life: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does CIT-RUST | Private Dev | City Life sit in the rankings?

Player hours over seven days put CIT-RUST | Private Dev | City Life at #6,929, in the top 31% of all ranked servers.

What is the population on CIT-RUST | Private Dev | City Life?

CIT-RUST | Private Dev | City Life is not responding; status offline, last seen 3 days 7 hours ago. Seven-day check: 0 players on average. Peak reading: 2.

Server details

What location is CIT-RUST | Private Dev | City Life hosted in?

No region tag on CIT-RUST | Private Dev | City Life. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.49.29.132:28015.

What Rust version is CIT-RUST | Private Dev | City Life on?

Rust network protocol 2635 and build 168909 on Windows is the build CIT-RUST | Private Dev | City Life runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on CIT-RUST | Private Dev | City Life, and is it online?

CIT-RUST | Private Dev | City Life reports offline. The last reading came 3 days 7 hours ago. Uptime for the last 5 full days: 37 of 120 hours, or 31%. Check: first contact. Rust Metrics logged it on 23 October 2026.

Settings and map

How is CIT-RUST | Private Dev | City Life configured, and what rules are in force?

Check: gather rate. The name CIT-RUST | Private Dev | City Life does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is CIT-RUST | Private Dev | City Life on?

Check: map. Procedural, generated by the game, on CIT-RUST | Private Dev | City Life.

Join

What do you do to join CIT-RUST | Private Dev | City Life?

Press F1 in Rust and enter client.connect 46.49.29.132:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.