RUST METRICSFlight deck · live data
Data live Servers11,679 Players49,738 Populated3,164 Fresh wipes 3 h118 Scan5 min
‹ All servers46.4.21.120:28020
Online Full Queue Fresh wipe Wipe due No query

Rust Testserver 02

Online 46.4.21.120:28020 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 160 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,699 ×1000

Entities

48 h range 6,445–8,902 · memory 871 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory871MBat the last reading
REC 1

Players

AveragePeak
0123415:0023:0007:0015:0000:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040015:0023:0007:0015:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:53 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Testserver 02 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rust Testserver 02 follow?

Its rhythm cannot be told from the wipes of Rust Testserver 02 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.

Lists and filters

Which tags does Rust Testserver 02 carry, and what do they mean?

Tags published by Rust Testserver 02, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Testserver 02?

On Rust Metrics, Rust Testserver 02 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Rust Testserver 02 sit in the rankings?

Ranking for Rust Testserver 02: #15,335 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rust Testserver 02?

Current headcount on Rust Testserver 02: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does Rust Testserver 02 run from?

No region tag on Rust Testserver 02. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.4.21.120:28020.

What Rust version is Rust Testserver 02 on?

Reading: Rust Testserver 02, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Testserver 02 perform?

Reading: 231 server fps on average across the last 48 hours. It never dropped below 160. Peak entity count: 8,902. Buildings, deployables and all else included. Reading: 887 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Rust Testserver 02, and is it online?

Rust Testserver 02 reports online. Status: normal. Reading: uptime. About 41 hours ago it restarted, on its own count. Reading: 34% uptime over the last 7 full days. It was up 57 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust Testserver 02 enforce, and what are its settings?

No gather rate appears in the name: Rust Testserver 02. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Testserver 02?

Size 1,500 and seed 987047212: the game generates the procedural map on Rust Testserver 02 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Rust Testserver 02?

Check: join. Open Rust, press F1, then enter client.connect 46.4.21.120:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.