A Rust Server
Online 46.4.21.120:28015 checked 9m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 157 · below 20 is lag, below 10 is badEntities
48 h range 7,613–9,715 · memory 848 MBUptime
1 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:44 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 89/500
- 126/100
- 91/225
- 77/700
- 23/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
An average of 1 players came at the busiest on its recent wipes. 38 hours after the wipe, the crowd peaked on the latest wipe.
How often does A Rust Server wipe, and when?
The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Rust Server?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #11,037 on seven-day player hours, top 50% of all ranked servers.
What is the population on A Rust Server?
Current headcount on A Rust Server: 0 players, 250 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 19:00 UTC, 1 players on average.
Server details
Where does A Rust Server sit?
No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.4.21.120:28015.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for A Rust Server?
Over the last 48 hours the average was 222 server fps; the floor was 157. Check: entities. The peak was 9,715, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,108 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 29 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Rust Server on?
Size 1,500 and seed 289356: the game generates the procedural map on A Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 46.4.21.120:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.