RUST METRICSFlight deck · live data
Data live Servers11,704 Players60,571 Populated3,281 Fresh wipes 3 h172 Scan5 min
‹ All servers46.39.57.106:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 46.39.57.106:28015 checked 13d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,921top 60%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep12 Oct16 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:51 UTC13d ago 1 – running 0
Thu 15 Oct, 18:52 UTC14d ago 1 – 0.7 days 1
Sun 11 Oct, 18:33 UTC18d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does My Rust Server wipe?

There is no next wipe to predict: My Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 13 hours ago.

Tag meanings

Which tags does My Rust Server carry, and what do they mean?

These are the tags My Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does My Rust Server hold among Rust servers?

Ranking for My Rust Server: #12,921 on seven-day player hours, top 60% of all ranked servers.

What is the population on My Rust Server?

My Rust Server is not responding; status offline, last seen 13 days 2 hours ago.

Operator and location

Which location does My Rust Server run from?

No region comes from My Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.39.57.106:28015.

What Rust version is My Rust Server on?

Reading: My Rust Server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Rust Server, and is it online now?

Check: connection. My Rust Server is offline at this moment. Last contact was 13 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Map and rules

What rules does My Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Rust Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust Server?

Procedural map on My Rust Server, made by the game's generator.

Connection

How do you connect to My Rust Server?

Press F1 in Rust and enter client.connect 46.39.57.106:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.