RUST METRICSFlight deck · live data
Data live Servers11,768 Players69,537 Populated3,438 Fresh wipes 3 h214 Scan5 min
‹ All servers46.36.67.16:28015
Offline Full Queue Fresh wipe Wipe due No query

My Oxide Server

Offline 46.36.67.16:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,152top 55%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct14 Oct20 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:31 UTC3d ago 1 – running 0
Wed 14 Oct, 13:53 UTC15d ago 1 – 12 days 0
Sat 19 Sep, 15:27 UTC40d ago 1 held half 24.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Oxide Server?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does My Oxide Server wipe?

There is no next wipe to predict: My Oxide Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 8 hours ago.

Lists and filters

Which tags does My Oxide Server carry, and what do they mean?

Tags published by My Oxide Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Oxide Server?

These Rust Metrics lists carry My Oxide Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does My Oxide Server sit in the rankings?

Player hours over seven days put My Oxide Server at #12,152, in the top 55% of all ranked servers.

How full does My Oxide Server get?

Status for My Oxide Server: offline. Last seen 2 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does My Oxide Server run from?

Reading: location. My Oxide Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.36.67.16:28015.

What Rust version is My Oxide Server on?

Version check: Rust network protocol 2635 and build 167781 on Windows, run by My Oxide Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Oxide Server, and is it online now?

Check: connection. My Oxide Server is offline at this moment. Last contact was 2 days 5 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. Check: first contact. Rust Metrics logged it on 18 September 2026.

Rules and settings

What rules does My Oxide Server enforce, and what are its settings?

Reading the name gives no gather rate for My Oxide Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Join

What do you do to join My Oxide Server?

Check: join. Open Rust, press F1, then enter client.connect 46.36.67.16:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.