Roamers TEST - local only
Offline 46.238.253.16:28115 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC7h ago | – | – | running | 1 |
| Tue 27 Oct, 21:48 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 20:04 UTC6d ago | 0 | – | 5.1 days | 0 |
| Thu 15 Oct, 22:12 UTC13d ago | 0 | – | 6.9 days | 0 |
| Thu 15 Oct, 07:19 UTC13d ago | 0 | – | 0.6 days | 0 |
| Wed 14 Oct, 13:42 UTC14d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 16:46 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 5 Oct, 18:53 UTC23d ago | 0 | – | 6.9 days | 0 |
| Thu 1 Oct, 08:40 UTC27d ago | 0 | – | 4.4 days | 0 |
| Wed 30 Sep, 21:33 UTC28d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/500
- 125/100
- 33/225
- 15/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Roamers TEST - local only?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Roamers TEST - local only wipe, and when?
There is no next wipe to predict: Roamers TEST - local only wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was made.
Tag meanings
Which tags does Roamers TEST - local only carry, and what do they mean?
Tags published by Roamers TEST - local only, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Roamers TEST - local only?
Rust Metrics lists featuring Roamers TEST - local only: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Roamers TEST - local only sit in the rankings?
Ranking for Roamers TEST - local only: #10,189 on seven-day player hours, top 46% of all ranked servers.
What player count does Roamers TEST - local only carry?
Roamers TEST - local only is not responding; status offline, last seen 3 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 22:00 UTC, 1 players on average.
Server
Where does Roamers TEST - local only sit?
Reading: location. Roamers TEST - local only gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.238.253.16:28115.
What Rust version is Roamers TEST - local only on?
Rust network protocol 2635 and build 168909 on Windows is the build Roamers TEST - local only runs. To get in, your game needs the same protocol; Steam applies the update.
Is Roamers TEST - local only up, and how often does it stay up?
Reading: offline. Roamers TEST - local only last answered 3 hours ago. Reading: 16% uptime over the last 7 full days. It was up 27 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Roamers TEST - local only enforce, and what are its settings?
No gather rate appears in the name: Roamers TEST - local only. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Roamers TEST - local only?
Check: map. Procedural, generated by the game, on Roamers TEST - local only.
Join
What do you do to join Roamers TEST - local only?
Press F1 in Rust and enter client.connect 46.238.253.16:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.