RUST METRICSFlight deck · live data
Data live Servers11,598 Players34,006 Populated2,835 Fresh wipes 3 h69 Scan5 min
‹ All servers46.238.253.16:28025
Offline Full Queue Fresh wipe Wipe due No query

Rust PvE 5 - lokalny

Offline 46.238.253.16:28025 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,453top 25%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:06 UTC4d ago 1 – running 1
Thu 22 Oct, 19:28 UTC5d ago 1 – 0.9 days 0
Tue 20 Oct, 18:54 UTC7d ago 1 held half 2 days 1
Sun 18 Oct, 17:38 UTC9d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust PvE 5 - lokalny?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does Rust PvE 5 - lokalny wipe, and when?

There is no next wipe to predict: Rust PvE 5 - lokalny wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 12 hours ago.

Tag meanings

Which tags does Rust PvE 5 - lokalny carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust PvE 5 - lokalny. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust PvE 5 - lokalny appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust PvE 5 - lokalny: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Rust PvE 5 - lokalny hold among Rust servers?

Player hours over seven days put Rust PvE 5 - lokalny at #5,453, in the top 25% of all ranked servers.

What player count does Rust PvE 5 - lokalny carry?

Reading for Rust PvE 5 - lokalny: offline at this moment; last seen 31 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 18:00 UTC, averaging 1 players at that hour.

Server details

Where does Rust PvE 5 - lokalny sit?

No region tag on Rust PvE 5 - lokalny. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.238.253.16:28025.

What Rust version is Rust PvE 5 - lokalny on?

Reading: Rust PvE 5 - lokalny, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Rust PvE 5 - lokalny up, and how often does it stay up?

Rust PvE 5 - lokalny reports offline. The last reading came 31 hours ago. Uptime for the last 7 full days: 37 of 168 hours, or 22%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust PvE 5 - lokalny enforce, and what are its settings?

Check: gather rate. The name Rust PvE 5 - lokalny does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Rust PvE 5 - lokalny on?

Check: map. Procedural, generated by the game, on Rust PvE 5 - lokalny.

How to join

How do you connect to Rust PvE 5 - lokalny?

Press F1 in Rust and enter client.connect 46.238.253.16:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.