RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers46.228.192.68:21400
Online Full Queue Fresh wipe Wipe due No query

Mupfelhausen2

Online 46.228.192.68:21400 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 27 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,288 ×1000

Entities

48 h range 115,960–118,693 · memory 3,406 MB
1239 ET SINCE RESTART 3D 00H

Uptime

3 days 0 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,561top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,406MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:11 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Mupfelhausen2?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 5 hours in.

When does Mupfelhausen2 wipe?

To tell the rhythm of Mupfelhausen2, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 18 hours ago the current world was made.

Lists and filters

How should you read the tags on Mupfelhausen2?

These are the tags Mupfelhausen2 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Mupfelhausen2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mupfelhausen2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Mupfelhausen2 hold among Rust servers?

Ranking for Mupfelhausen2: #13,561 on seven-day player hours, top 61% of all ranked servers.

What is the population on Mupfelhausen2?

0 of 10 slots are filled on Mupfelhausen2 right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Mupfelhausen2 sit?

No region comes from Mupfelhausen2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.228.192.68:21400.

What Rust version is Mupfelhausen2 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Mupfelhausen2. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Mupfelhausen2?

Over the last 48 hours the average was 30 server fps; the floor was 27. Peak entity count: 118,693. Buildings, deployables and all else included. Memory peak: 4,084 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Mupfelhausen2, and is it online?

Mupfelhausen2 reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days ago. Uptime for the last 7 full days: 85 of 168 hours, or 51%. Check: first contact. Rust Metrics logged it on 25 September 2026.

Rules and settings

What settings and rules apply on Mupfelhausen2?

Reading the name gives no gather rate for Mupfelhausen2. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Mupfelhausen2 on?

Check: map. Procedural, size 4,500, seed 1234567890, generated by the game on Mupfelhausen2. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Mupfelhausen2?

Press F1 in Rust and enter client.connect 46.228.192.68:21400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.