RUST METRICSFlight deck · live data
Data live Servers11,840 Players88,651 Populated4,028 Fresh wipes 3 h171 Scan5 min
‹ All servers46.228.192.55:20100
Offline Full Queue Fresh wipe Wipe due No query

4Netplayers Rust Server-Sven

Offline 46.228.192.55:20100 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:07 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 4Netplayers Rust Server-Sven?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does 4Netplayers Rust Server-Sven wipe, and when?

Its rhythm cannot be told from the wipes of 4Netplayers Rust Server-Sven on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 6 hours ago.

Tag meanings

Which tags does 4Netplayers Rust Server-Sven carry, and what do they mean?

These are the tags 4Netplayers Rust Server-Sven publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 4Netplayers Rust Server-Sven appear in Rust Metrics lists and filters?

On Rust Metrics, 4Netplayers Rust Server-Sven sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does 4Netplayers Rust Server-Sven hold among Rust servers?

Player hours over seven days put 4Netplayers Rust Server-Sven at #15,452, in the top 69% of all ranked servers.

What is the population on 4Netplayers Rust Server-Sven?

Status for 4Netplayers Rust Server-Sven: offline. Last seen 3 days 5 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does 4Netplayers Rust Server-Sven run from?

No region tag on 4Netplayers Rust Server-Sven. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.228.192.55:20100.

What Rust version is 4Netplayers Rust Server-Sven on?

Rust network protocol 2634 and build 167781 on Linux is the build 4Netplayers Rust Server-Sven runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on 4Netplayers Rust Server-Sven, and is it online?

4Netplayers Rust Server-Sven reports offline. The last reading came 3 days 5 hours ago. Reading: 64% uptime over the last 7 full days. It was up 108 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Rules and settings

How is 4Netplayers Rust Server-Sven configured, and what rules are in force?

Check: gather rate. The name 4Netplayers Rust Server-Sven does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 4Netplayers Rust Server-Sven?

Size 3,000 and seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server-Sven from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to 4Netplayers Rust Server-Sven?

To join: start Rust, press F1 and type client.connect 46.228.192.55:20100. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.