4Netplayers Rust Server-Sven
Offline 46.228.192.55:20100 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:07 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 135/100
- 183/225
- 122/700
- 24/200
- 49/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on 4Netplayers Rust Server-Sven?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does 4Netplayers Rust Server-Sven wipe, and when?
Its rhythm cannot be told from the wipes of 4Netplayers Rust Server-Sven on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 6 hours ago.
Tag meanings
Which tags does 4Netplayers Rust Server-Sven carry, and what do they mean?
These are the tags 4Netplayers Rust Server-Sven publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 4Netplayers Rust Server-Sven appear in Rust Metrics lists and filters?
On Rust Metrics, 4Netplayers Rust Server-Sven sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does 4Netplayers Rust Server-Sven hold among Rust servers?
Player hours over seven days put 4Netplayers Rust Server-Sven at #15,452, in the top 69% of all ranked servers.
What is the population on 4Netplayers Rust Server-Sven?
Status for 4Netplayers Rust Server-Sven: offline. Last seen 3 days 5 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does 4Netplayers Rust Server-Sven run from?
No region tag on 4Netplayers Rust Server-Sven. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.228.192.55:20100.
What Rust version is 4Netplayers Rust Server-Sven on?
Rust network protocol 2634 and build 167781 on Linux is the build 4Netplayers Rust Server-Sven runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on 4Netplayers Rust Server-Sven, and is it online?
4Netplayers Rust Server-Sven reports offline. The last reading came 3 days 5 hours ago. Reading: 64% uptime over the last 7 full days. It was up 108 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
How is 4Netplayers Rust Server-Sven configured, and what rules are in force?
Check: gather rate. The name 4Netplayers Rust Server-Sven does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 4Netplayers Rust Server-Sven?
Size 3,000 and seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server-Sven from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to 4Netplayers Rust Server-Sven?
To join: start Rust, press F1 and type client.connect 46.228.192.55:20100. Or press Launch Rust here and Steam opens the game and connects you.