Local server 261
Offline 46.211.49.195:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 98/500
- 123/100
- 101/225
- 87/700
- 29/200
- 21/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Local server 261 follow?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 18 hours ago.
Tags
Which tags does Local server 261 carry, and what do they mean?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local server 261?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Occupancy
What position does Local server 261 hold among Rust servers?
Player hours over seven days put Local server 261 at #15,466, in the top 68% of all ranked servers.
What is the population on Local server 261?
Status for Local server 261: offline. Last seen 37 days 18 hours ago.
Operator and location
Where does Local server 261 sit?
No region comes from Local server 261. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.211.49.195:28015.
What Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is the build Local server 261 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local server 261, and is it online now?
Reading: offline. Local server 261 last answered 37 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Local server 261 enforce, and what are its settings?
No gather rate appears in the name: Local server 261. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Local server 261?
Check: map. Procedural, generated by the game, on Local server 261.
Connection
What do you do to join Local server 261?
Check: join. Open Rust, press F1, then enter client.connect 46.211.49.195:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.