Local server 261
Offline 46.211.37.244:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 135/100
- 125/225
- 49/700
- 6/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local server 261 follow?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 3 hours ago.
Lists and filters
Which tags does Local server 261 carry, and what do they mean?
Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local server 261?
Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Player count
What position does Local server 261 hold among Rust servers?
Ranking for Local server 261: #15,098 on seven-day player hours, top – of all ranked servers.
What is the population on Local server 261?
Local server 261 is not responding; status offline, last seen 44 days ago.
Operator and location
Which location does Local server 261 run from?
No region comes from Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.211.37.244:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. Check: protocol. To join, your game must match; Steam handles the update.
Is Local server 261 up, and how often does it stay up?
Check: connection. Local server 261 is offline at this moment. Last contact was 44 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Local server 261?
Reading the name gives no gather rate for Local server 261. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.
What map is Local server 261 on?
Procedural map on Local server 261, made by the game's generator.
How to join
How can you get onto Local server 261?
Press F1 in Rust and enter client.connect 46.211.37.244:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.