Server2026(4500)
Offline 46.205.195.36:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 135/100
- 183/225
- 122/700
- 24/200
- 49/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Server2026(4500) follow?
Its rhythm cannot be told from the wipes of Server2026(4500) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 32 days 18 hours ago.
Tags
How should you read the tags on Server2026(4500)?
Tags published by Server2026(4500), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server2026(4500) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server2026(4500): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Server2026(4500) hold among Rust servers?
Ranking for Server2026(4500): #14,105 on seven-day player hours, top 61% of all ranked servers.
What player count does Server2026(4500) carry?
Server2026(4500) is not responding; status offline, last seen 32 days 18 hours ago.
Operator and location
Where does Server2026(4500) sit?
No region tag on Server2026(4500). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.205.195.36:28015.
What Rust version is Server2026(4500) on?
Rust network protocol 2633 and build 165217 on Windows is the build Server2026(4500) runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Server2026(4500) up, and how often does it stay up?
Reading: offline. Server2026(4500) last answered 32 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Rules and settings
What rules does Server2026(4500) enforce, and what are its settings?
No gather rate appears in the name: Server2026(4500). The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Server2026(4500) on?
The game generates a procedural map for Server2026(4500).
Join
How can you get onto Server2026(4500)?
To join: start Rust, press F1 and type client.connect 46.205.195.36:28015. Or press Launch Rust here and Steam opens the game and connects you.