A Rust Server
Offline 46.203.182.227:10009 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 124/100
- 182/225
- 70/700
- 13/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does A Rust Server follow?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 18 hours ago the current world was made.
Tag meanings
Which tags does A Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): Slots: 250; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Rust Server?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #15,460 on seven-day player hours, top 71% of all ranked servers.
What is the population on A Rust Server?
Status for A Rust Server: offline. Last seen 35 days 20 hours ago.
Server
Where does A Rust Server sit?
No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.203.182.227:10009.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is A Rust Server, and is it online now?
A Rust Server reports offline. The last reading came 35 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Settings and map
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on A Rust Server?
From seed 1, the game generates the procedural map on A Rust Server. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 46.203.182.227:10009. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/lunarrust is where its website sits.