RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers46.203.182.227:10009
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 46.203.182.227:10009 checked 35d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,460top 71%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does A Rust Server follow?

Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 18 hours ago the current world was made.

Tag meanings

Which tags does A Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): Slots: 250; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Rust Server?

On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does A Rust Server hold among Rust servers?

Ranking for A Rust Server: #15,460 on seven-day player hours, top 71% of all ranked servers.

What is the population on A Rust Server?

Status for A Rust Server: offline. Last seen 35 days 20 hours ago.

Server

Where does A Rust Server sit?

No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.203.182.227:10009.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is A Rust Server, and is it online now?

A Rust Server reports offline. The last reading came 35 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.

Settings and map

How is A Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on A Rust Server?

From seed 1, the game generates the procedural map on A Rust Server. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 46.203.182.227:10009. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/lunarrust is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp250
Max players Slots: 250.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.