FPlay
Offline 46.188.34.237:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 124/100
- 185/225
- 93/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageWipe schedule
When does FPlay wipe?
The rhythm of FPlay's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 46 days 10 hours ago the current world was made.
Tag meanings
Which tags does FPlay carry, and what do they mean?
These are the tags FPlay publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FPlay appear in Rust Metrics lists and filters?
Rust Metrics lists featuring FPlay: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does FPlay sit in the rankings?
Ranking for FPlay: #13,832 on seven-day player hours, top – of all ranked servers.
How full does FPlay get?
Reading for FPlay: offline at this moment; last seen 42 days 6 hours ago.
Operator and location
What location is FPlay hosted in?
Reading: location. FPlay gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.188.34.237:28015.
What Rust version is FPlay on?
Reading: FPlay, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is FPlay, and is it online now?
Check: connection. FPlay is offline at this moment. Last contact was 42 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on FPlay?
No gather rate appears in the name: FPlay. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on FPlay?
Check: map. Procedural, generated by the game, on FPlay.
Connection
What do you do to join FPlay?
To join: start Rust, press F1 and type client.connect 46.188.34.237:28015. Or press Launch Rust here and Steam opens the game and connects you.