RUST METRICSFlight deck · live data
Data live Servers11,640 Players44,156 Populated3,059 Fresh wipes 3 h105 Scan5 min
‹ All servers46.181.239.168:27015
Offline Full Queue Fresh wipe Wipe due No query

TestServerRust - AgentRustService Monitor

Offline 46.181.239.168:27015 checked 8d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,383top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does TestServerRust - AgentRustService Monitor wipe, and when?

Its rhythm cannot be told from the wipes of TestServerRust - AgentRustService Monitor on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 22 hours ago.

Lists and filters

Which tags does TestServerRust - AgentRustService Monitor carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from TestServerRust - AgentRustService Monitor. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TestServerRust - AgentRustService Monitor?

These Rust Metrics lists carry TestServerRust - AgentRustService Monitor: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does TestServerRust - AgentRustService Monitor hold among Rust servers?

Player hours over seven days put TestServerRust - AgentRustService Monitor at #15,383, in the top 70% of all ranked servers.

What is the population on TestServerRust - AgentRustService Monitor?

Reading for TestServerRust - AgentRustService Monitor: offline at this moment; last seen 8 days 13 hours ago.

Server

Where does TestServerRust - AgentRustService Monitor sit?

No region tag on TestServerRust - AgentRustService Monitor. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.181.239.168:27015.

What Rust version is TestServerRust - AgentRustService Monitor on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by TestServerRust - AgentRustService Monitor. Matching protocol is required to join. Let Steam update your game.

Is TestServerRust - AgentRustService Monitor up, and how often does it stay up?

Check: connection. TestServerRust - AgentRustService Monitor is offline at this moment. Last contact was 8 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 October 2026.

Rules and settings

How is TestServerRust - AgentRustService Monitor configured, and what rules are in force?

No gather rate appears in the name: TestServerRust - AgentRustService Monitor. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TestServerRust - AgentRustService Monitor?

The game generates a procedural map for TestServerRust - AgentRustService Monitor.

Join

How do you connect to TestServerRust - AgentRustService Monitor?

Check: join. Open Rust, press F1, then enter client.connect 46.181.239.168:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Other

jp0
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.