[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/200
- 81/200
- 38/350
- 67/400
- 24/300
- 59/100
Quick answers
from the figures on this pageReset cycle
When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?
An estimate from the force wipe gives [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 3 days 10 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EU (Europe): The server browser files it under Europe from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Occupancy
What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold among Rust servers?
Player hours over the last seven days put [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #12,706, #2,417 in Europe, in the top 57% of all ranked servers.
What is the population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is not responding; status offline, last seen 3 days 9 hours ago. Seven-day check: 1 players on average. Peak reading: 4.
Server
What location is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted in?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.174.54.159:28015.
What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
Rust network protocol 2635 and build 168909 on Linux is the build [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?
Reading: offline. [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] last answered 3 days 9 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
How is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] configured, and what rules are in force?
The name carries the rate: 1x gather on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
The game generates a procedural map for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS].
Join
How can you get onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Check: join. Open Rust, press F1, then enter client.connect 46.174.54.159:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.