RUST METRICSFlight deck · live data
Data live Servers11,591 Players34,139 Populated2,831 Fresh wipes 3 h62 Scan5 min
‹ All servers46.174.54.159:28015
Offline Full Queue Fresh wipe Wipe due No query

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Offline EU 46.174.54.159:28015 checked 3d ago

1x monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 4
Rank#12,706top 57% · #2417 in EU
Last wipe3d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

An estimate from the force wipe gives [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 3 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EU (Europe): The server browser files it under Europe from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Occupancy

What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold among Rust servers?

Player hours over the last seven days put [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #12,706, #2,417 in Europe, in the top 57% of all ranked servers.

What is the population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is not responding; status offline, last seen 3 days 9 hours ago. Seven-day check: 1 players on average. Peak reading: 4.

Server

What location is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted in?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.174.54.159:28015.

What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?

Rust network protocol 2635 and build 168909 on Linux is the build [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?

Reading: offline. [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] last answered 3 days 9 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

How is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] configured, and what rules are in force?

The name carries the rate: 1x gather on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?

The game generates a procedural map for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS].

Join

How can you get onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Check: join. Open Rust, press F1, then enter client.connect 46.174.54.159:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.