WW perf stand - private
Online 46.174.50.219:28115 checked 14m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 192 · below 20 is lag, below 10 is badEntities
48 h range 60,300–62,621 · memory 3,466 MBUptime
5 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/500
- 127/100
- 187/225
- 75/700
- 9/200
- 18/1000
Quick answers
from the figures on this pageWipe timing
How often does WW perf stand - private wipe, and when?
The rhythm of WW perf stand - private's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 20 hours ago.
Tag meanings
How should you read the tags on WW perf stand - private?
Tags published by WW perf stand - private, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does WW perf stand - private appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WW perf stand - private: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does WW perf stand - private hold among Rust servers?
Player hours over seven days put WW perf stand - private at #15,338, in the top 69% of all ranked servers.
What player count does WW perf stand - private carry?
Current headcount on WW perf stand - private: 0 players, 50 slots available. Check: player average. 0 over the last seven days.
Server
What location is WW perf stand - private hosted in?
No region comes from WW perf stand - private. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.174.50.219:28115.
What Rust version is WW perf stand - private on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by WW perf stand - private. Matching protocol is required to join. Let Steam update your game.
Is performance on WW perf stand - private within range?
Over the last 48 hours the average was 215 server fps; the floor was 192. Peak entity count: 62,621. Buildings, deployables and all else included. Check: memory. Peak use was 3,841 MB. Expect lag when fps falls and entities climb.
How reliable is WW perf stand - private, and is it online now?
WW perf stand - private reports online. Status: normal. Reading: uptime. About 5 days 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
What rules does WW perf stand - private enforce, and what are its settings?
Check: gather rate. The name WW perf stand - private does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on WW perf stand - private?
From seed 1337, the game generates the procedural map on WW perf stand - private. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Join
What do you do to join WW perf stand - private?
Press F1 in Rust and enter client.connect 46.174.50.219:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.