RUST METRICSFlight deck · live data
Data live Servers11,601 Players32,197 Populated2,849 Fresh wipes 3 h67 Scan5 min
‹ All servers46.174.48.168:28015
Online Full Queue Fresh wipe Wipe due No query

Lite -> Rust |Vanilla|Для Новичков|Release

Online EU 46.174.48.168:28015 checked 8m ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 128 SERVER FPS

Server fps

48 h low 83 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,431 ×1000

Entities

48 h range 83,767–100,935 · memory 2,396 MB
1239 ET SINCE RESTART 04:05

Uptime

4 h 5 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,334top 28% · #1921 in EU
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Memory2,396MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap6.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 13hFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW26d ago 10 – running 1
Wed 30 Sep, 09:29 UTC27d ago 5 – 1.4 days 0
Fri 18 Sep, 16:46 UTC39d ago 6 halved by day 10 11.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Lite -> Rust |Vanilla|Для Новичков|Release when wipe day comes?

At their busiest, its recent wipes drew 7 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 10 it fell below half when it didn't.

When does Lite -> Rust |Vanilla|Для Новичков|Release wipe?

The only wipe for Lite -> Rust |Vanilla|Для Новичков|Release is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days 9 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Lite -> Rust |Vanilla|Для Новичков|Release carry, and what do they mean?

Tags published by Lite -> Rust |Vanilla|Для Новичков|Release, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Lite -> Rust |Vanilla|Для Новичков|Release?

These Rust Metrics lists carry Lite -> Rust |Vanilla|Для Новичков|Release: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Lite -> Rust |Vanilla|Для Новичков|Release sit in the rankings?

Ranked by seven-day player hours, Lite -> Rust |Vanilla|Для Новичков|Release sits at #6,334 and #1,921 in Europe, inside the top 28%.

How full does Lite -> Rust |Vanilla|Для Новичков|Release get?

Current headcount on Lite -> Rust |Vanilla|Для Новичков|Release: 0 players, 200 slots available. Check: players over seven days. Average 0, peak 3.

Server

Which location does Lite -> Rust |Vanilla|Для Новичков|Release run from?

Reading: location. The EU tag puts Lite -> Rust |Vanilla|Для Новичков|Release in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.174.48.168:28015.

What Rust version is Lite -> Rust |Vanilla|Для Новичков|Release on?

Reading: Lite -> Rust |Vanilla|Для Новичков|Release, Rust network protocol 2634 and build 166494, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Lite -> Rust |Vanilla|Для Новичков|Release perform?

Over the last 48 hours the average was 115 server fps; the floor was 83. Check: entities. The peak was 100,935, counting buildings, deployables and the rest of the world. Memory peak: 3,292 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Lite -> Rust |Vanilla|Для Новичков|Release, and is it online?

Check: connection. Lite -> Rust |Vanilla|Для Новичков|Release is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Map and rules

How is Lite -> Rust |Vanilla|Для Новичков|Release configured, and what rules are in force?

Check: gather rate. The name Lite -> Rust |Vanilla|Для Новичков|Release does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Lite -> Rust |Vanilla|Для Новичков|Release?

Size 4,250 and seed 332655105: the game generates the procedural map on Lite -> Rust |Vanilla|Для Новичков|Release from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Lite -> Rust |Vanilla|Для Новичков|Release?

To join: start Rust, press F1 and type client.connect 46.174.48.168:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://vk.ru/lite.rust.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.