RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h67 Scan5 min
‹ All servers46.173.129.3:28015
Offline Full Queue Fresh wipe Wipe due No query

PVE 1 TEST

Offline 46.173.129.3:28015 checked 18h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,482top 47%
Last wipe19h agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:53 UTC19h ago – – running 0
Thu 22 Oct, 15:45 UTC5d ago 1 halved by day 2 4.8 days 0
Wed 14 Oct, 18:22 UTC13d ago 1 held half 7.9 days 0
Tue 13 Oct, 23:06 UTC14d ago 1 – 0.8 days 0
Mon 12 Oct, 16:33 UTC15d ago 1 – 1.3 days 0
Fri 2 Oct, 12:21 UTC25d ago 1 held half 10.2 days 0
Thu 1 Oct, 18:35 UTC FW26d ago 1 – 0.7 days 0
Thu 1 Oct, 11:45 UTC26d ago 1 – 0.3 days 0
Wed 30 Sep, 18:58 UTC27d ago 1 – 0.7 days 1
Mon 28 Sep, 23:25 UTC29d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PVE 1 TEST?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it didn't hold, by day 2 it fell below half.

When does PVE 1 TEST wipe?

No next wipe can be predicted for PVE 1 TEST, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 hours ago.

Tag meanings

Which tags does PVE 1 TEST carry, and what do they mean?

These are the tags PVE 1 TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show PVE 1 TEST?

On Rust Metrics, PVE 1 TEST sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does PVE 1 TEST sit in the rankings?

Ranking for PVE 1 TEST: #10,482 on seven-day player hours, top 47% of all ranked servers.

What is the population on PVE 1 TEST?

PVE 1 TEST is not responding; status offline, last seen 18 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Where does PVE 1 TEST sit?

No region comes from PVE 1 TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.173.129.3:28015.

What Rust version is PVE 1 TEST on?

Reading: PVE 1 TEST, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on PVE 1 TEST, and is it online?

Reading: offline. PVE 1 TEST last answered 18 hours ago. Uptime for the last 7 full days: 36 of 168 hours, or 21%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does PVE 1 TEST enforce, and what are its settings?

No gather rate appears in the name: PVE 1 TEST. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is PVE 1 TEST on?

Procedural map on PVE 1 TEST, made by the game's generator.

How to join

How can you get onto PVE 1 TEST?

To join: start Rust, press F1 and type client.connect 46.173.129.3:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.