nameserver+oxide.derictory
Offline 46.172.43.82:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 53/225
- 27/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
When does nameserver+oxide.derictory wipe?
Its rhythm cannot be told from the wipes of nameserver+oxide.derictory on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 14 hours ago.
Lists and filters
How should you read the tags on nameserver+oxide.derictory?
Tags published by nameserver+oxide.derictory, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does nameserver+oxide.derictory appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver+oxide.derictory sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does nameserver+oxide.derictory sit in the rankings?
Ranking for nameserver+oxide.derictory: #13,546 on seven-day player hours, top 61% of all ranked servers.
What player count does nameserver+oxide.derictory carry?
nameserver+oxide.derictory is not responding; status offline, last seen 16 days 11 hours ago.
Server
Which location does nameserver+oxide.derictory run from?
No region tag on nameserver+oxide.derictory. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.172.43.82:28015.
What Rust version is nameserver+oxide.derictory on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by nameserver+oxide.derictory. Check: protocol. To join, your game must match; Steam handles the update.
Is nameserver+oxide.derictory up, and how often does it stay up?
nameserver+oxide.derictory reports offline. The last reading came 16 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Rules and settings
What settings and rules apply on nameserver+oxide.derictory?
No gather rate appears in the name: nameserver+oxide.derictory. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserver+oxide.derictory on?
The game generates a procedural map for nameserver+oxide.derictory.
How to join
What do you do to join nameserver+oxide.derictory?
To join: start Rust, press F1 and type client.connect 46.172.43.82:28015. Or press Launch Rust here and Steam opens the game and connects you.