RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h37 Scan5 min
‹ All servers46.172.42.76:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver+oxide.derictory

Offline 46.172.42.76:28015 checked 31d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,964top 71%
Last wipe104d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does nameserver+oxide.derictory wipe, and when?

To tell the rhythm of nameserver+oxide.derictory, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 104 days 11 hours ago the current world was made.

Tags

Which tags does nameserver+oxide.derictory carry, and what do they mean?

These are the tags nameserver+oxide.derictory publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2631 (Protocol): Your game must run protocol 2631 to get in; cs157450 (Build): Build 157450; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show nameserver+oxide.derictory?

Rust Metrics lists featuring nameserver+oxide.derictory: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does nameserver+oxide.derictory hold among Rust servers?

Ranking for nameserver+oxide.derictory: #16,964 on seven-day player hours, top 71% of all ranked servers.

What player count does nameserver+oxide.derictory carry?

nameserver+oxide.derictory is not responding; status offline, last seen 31 days 6 hours ago.

Server details

Which location does nameserver+oxide.derictory run from?

No region comes from nameserver+oxide.derictory. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.172.42.76:28015.

What Rust version is nameserver+oxide.derictory on?

Reading: nameserver+oxide.derictory, Rust network protocol 2631 and build 157450, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on nameserver+oxide.derictory, and is it online?

Check: connection. nameserver+oxide.derictory is offline at this moment. Last contact was 31 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

What settings and rules apply on nameserver+oxide.derictory?

Reading the name gives no gather rate for nameserver+oxide.derictory. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is nameserver+oxide.derictory on?

Procedural map on nameserver+oxide.derictory, made by the game's generator.

Connection

How do you connect to nameserver+oxide.derictory?

Press F1 in Rust and enter client.connect 46.172.42.76:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2631,gmrust,cs157450,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2631
Protocol Your game must run protocol 2631 to get in.
cs157450
Build Build 157450.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.