nameserver+oxide.derictory
Offline 46.172.42.128:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 95/500
- 125/100
- 95/225
- 41/700
- 5/200
- 17/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does nameserver+oxide.derictory follow?
The rhythm of nameserver+oxide.derictory's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 16 hours ago.
Lists and filters
How should you read the tags on nameserver+oxide.derictory?
These are the tags nameserver+oxide.derictory publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver+oxide.derictory?
These Rust Metrics lists carry nameserver+oxide.derictory: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does nameserver+oxide.derictory sit in the rankings?
Ranking for nameserver+oxide.derictory: #13,027 on seven-day player hours, top 59% of all ranked servers.
How full does nameserver+oxide.derictory get?
nameserver+oxide.derictory is not responding; status offline, last seen 9 days 15 hours ago.
Operator and location
Where does nameserver+oxide.derictory sit?
No region comes from nameserver+oxide.derictory. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.172.42.128:28015.
What Rust version is nameserver+oxide.derictory on?
Reading: nameserver+oxide.derictory, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is nameserver+oxide.derictory up, and how often does it stay up?
nameserver+oxide.derictory reports offline. The last reading came 9 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Rules and settings
What rules does nameserver+oxide.derictory enforce, and what are its settings?
Check: gather rate. The name nameserver+oxide.derictory does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on nameserver+oxide.derictory?
The game generates a procedural map for nameserver+oxide.derictory.
Connection
What do you do to join nameserver+oxide.derictory?
Check: join. Open Rust, press F1, then enter client.connect 46.172.42.128:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.