TEST_MAP_CFG
Offline 46.158.42.149:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:47 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 135/100
- 109/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What happens on TEST_MAP_CFG when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does TEST_MAP_CFG wipe, and when?
The rhythm of TEST_MAP_CFG's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 16 hours ago.
Tags
How should you read the tags on TEST_MAP_CFG?
These are the tags TEST_MAP_CFG publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST_MAP_CFG?
On Rust Metrics, TEST_MAP_CFG sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does TEST_MAP_CFG hold among Rust servers?
Ranking for TEST_MAP_CFG: #16,787 on seven-day player hours, top 70% of all ranked servers.
What player count does TEST_MAP_CFG carry?
TEST_MAP_CFG is not responding; status offline, last seen 27 days 16 hours ago.
Operator and location
Which location does TEST_MAP_CFG run from?
No region tag on TEST_MAP_CFG. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.158.42.149:28015.
What Rust version is TEST_MAP_CFG on?
Rust network protocol 2633 and build 165217 on Windows is the build TEST_MAP_CFG runs. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST_MAP_CFG, and is it online now?
TEST_MAP_CFG reports offline. The last reading came 27 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on TEST_MAP_CFG?
Check: gather rate. The name TEST_MAP_CFG does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is TEST_MAP_CFG on?
Procedural map on TEST_MAP_CFG, made by the game's generator.
How to join
What do you do to join TEST_MAP_CFG?
Check: join. Open Rust, press F1, then enter client.connect 46.158.42.149:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.