My Server Name
Offline 46.158.190.43:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 150/500
- 123/100
- 181/225
- 91/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from My Server Name. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server Name: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,966 on seven-day player hours, top 71% of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 22 days 15 hours ago.
Server
Where does My Server Name sit?
Reading: location. My Server Name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.158.190.43:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server Name, and is it online?
Check: connection. My Server Name is offline at this moment. Last contact was 22 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Rules and settings
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 46.158.190.43:28015. Or press Launch Rust here and Steam opens the game and connects you.