353735750000075357362664
Offline 46.147.98.251:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 134/100
- 49/225
- 20/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
When does 353735750000075357362664 wipe?
Its rhythm cannot be told from the wipes of 353735750000075357362664 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 17 hours ago.
Tags
How should you read the tags on 353735750000075357362664?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from 353735750000075357362664. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 353735750000075357362664?
On Rust Metrics, 353735750000075357362664 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does 353735750000075357362664 hold among Rust servers?
Player hours over seven days put 353735750000075357362664 at #9,396, in the top 42% of all ranked servers.
How full does 353735750000075357362664 get?
Reading for 353735750000075357362664: offline at this moment; last seen 3 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does 353735750000075357362664 sit?
No region tag on 353735750000075357362664. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.147.98.251:28015.
What Rust version is 353735750000075357362664 on?
Rust network protocol 2635 and build 168909 on Windows is the build 353735750000075357362664 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 353735750000075357362664, and is it online now?
Check: connection. 353735750000075357362664 is offline at this moment. Last contact was 3 days 16 hours ago. Uptime for the last 4 full days: 3 of 96 hours, or 3%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
What rules does 353735750000075357362664 enforce, and what are its settings?
Check: gather rate. The name 353735750000075357362664 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is 353735750000075357362664 on?
The game generates a procedural map for 353735750000075357362664.
Join
How can you get onto 353735750000075357362664?
Press F1 in Rust and enter client.connect 46.147.98.251:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.