RUST METRICSFlight deck · live data
Data live Servers11,828 Players91,106 Populated3,754 Fresh wipes 3 h433 Scan5 min
‹ All servers46.147.132.247:28015
Offline Full Queue Fresh wipe Wipe due No query

My Staging Test Server

Offline 46.147.132.247:28015 checked 20d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:36 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Staging Test Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe.

When does My Staging Test Server wipe?

Its rhythm cannot be told from the wipes of My Staging Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 3 hours ago.

Lists and filters

Which tags does My Staging Test Server carry, and what do they mean?

Tags published by My Staging Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167443 (Build): The server runs game build 167443; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Staging Test Server?

On Rust Metrics, My Staging Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does My Staging Test Server hold among Rust servers?

Player hours over seven days put My Staging Test Server at #15,863, in the top 72% of all ranked servers.

What is the population on My Staging Test Server?

My Staging Test Server is not responding; status offline, last seen 20 days 7 hours ago.

Server details

Which location does My Staging Test Server run from?

Reading: location. My Staging Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.147.132.247:28015.

What Rust version is My Staging Test Server on?

Rust network protocol 2635 and build 167443 on Windows is the build My Staging Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is My Staging Test Server up, and how often does it stay up?

My Staging Test Server reports offline. The last reading came 20 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.

Settings and map

How is My Staging Test Server configured, and what rules are in force?

Check: gather rate. The name My Staging Test Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is My Staging Test Server on?

Check: map. Procedural, generated by the game, on My Staging Test Server.

Connection

How do you connect to My Staging Test Server?

Check: join. Open Rust, press F1, then enter client.connect 46.147.132.247:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167443,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167443
Build The server runs game build 167443.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.