RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,720 Populated2,891 Fresh wipes 3 h65 Scan5 min
‹ All servers46.138.89.160:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 46.138.89.160:28015 checked 15d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,878top 68%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:10 UTC17d ago 2 – running 2
Sun 4 Oct, 08:24 UTC23d ago 2 – 5.9 days 0
Wed 30 Sep, 14:09 UTC27d ago 2 held half 3.8 days 2
Mon 28 Sep, 12:02 UTC29d ago 2 held half 2.1 days 0
Thu 24 Sep, 12:26 UTC33d ago 2 held half 4 days 1
Thu 24 Sep, 04:32 UTC34d ago 2 – 0.3 days 0
Wed 23 Sep, 18:23 UTC34d ago 2 – 0.4 days 0
Wed 23 Sep, 03:46 UTC35d ago 2 – 0.6 days 0
Sat 19 Sep, 10:13 UTC38d ago 2 held half 3.7 days 1
Thu 17 Sep, 10:00 UTC40d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does My Server Name wipe, and when?

There is no next wipe to predict: My Server Name wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 23 hours ago the current world was made.

Tag meanings

How should you read the tags on My Server Name?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167568 (Build): Build 167568; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Server Name?

Rust Metrics lists featuring My Server Name: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #14,878 on seven-day player hours, top 68% of all ranked servers.

What player count does My Server Name carry?

My Server Name is not responding; status offline, last seen 15 days 23 hours ago.

Operator and location

Where does My Server Name sit?

Reading: location. My Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.138.89.160:28015.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 167568 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Server Name, and is it online now?

Reading: offline. My Server Name last answered 15 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does My Server Name enforce, and what are its settings?

No gather rate appears in the name: My Server Name. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Server Name on?

Procedural map on My Server Name, made by the game's generator.

Connection

How do you connect to My Server Name?

To join: start Rust, press F1 and type client.connect 46.138.89.160:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167568,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167568
Build Build 167568.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.