RUST METRICSFlight deck · live data
Data live Servers11,599 Players34,406 Populated2,900 Fresh wipes 3 h67 Scan5 min
‹ All servers46.124.156.9:28015
Offline Full Queue Fresh wipe Wipe due No query

TESTSERVER by EM$⌀

Offline 46.124.156.9:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,753top 62%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does TESTSERVER by EM$⌀ wipe?

Its rhythm cannot be told from the wipes of TESTSERVER by EM$⌀ on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 13 hours ago the current world was made.

Tags

How should you read the tags on TESTSERVER by EM$⌀?

These are the tags TESTSERVER by EM$⌀ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TESTSERVER by EM$⌀?

Rust Metrics lists featuring TESTSERVER by EM$⌀: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does TESTSERVER by EM$⌀ sit in the rankings?

Ranking for TESTSERVER by EM$⌀: #13,753 on seven-day player hours, top 62% of all ranked servers.

What player count does TESTSERVER by EM$⌀ carry?

Status for TESTSERVER by EM$⌀: offline. Last seen 3 days 14 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is TESTSERVER by EM$⌀ hosted in?

No region tag on TESTSERVER by EM$⌀. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.124.156.9:28015.

What Rust version is TESTSERVER by EM$⌀ on?

Reading: TESTSERVER by EM$⌀, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is TESTSERVER by EM$⌀, and is it online now?

Check: connection. TESTSERVER by EM$⌀ is offline at this moment. Last contact was 3 days 14 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

How is TESTSERVER by EM$⌀ configured, and what rules are in force?

No gather rate appears in the name: TESTSERVER by EM$⌀. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.

What map is TESTSERVER by EM$⌀ on?

Procedural map on TESTSERVER by EM$⌀, made by the game's generator.

How to join

How do you connect to TESTSERVER by EM$⌀?

To join: start Rust, press F1 and type client.connect 46.124.156.9:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.