TESTSERVER by EM$⌀
Offline 46.124.143.158:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:03 UTC14d ago | 1 | – | running | 1 |
| Wed 14 Oct, 02:17 UTC14d ago | 1 | – | 0.4 days | 1 |
| Tue 13 Oct, 08:29 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 00:44 UTC15d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TESTSERVER by EM$⌀?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does TESTSERVER by EM$⌀ follow?
There is no next wipe to predict: TESTSERVER by EM$⌀ wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on TESTSERVER by EM$⌀?
Tags published by TESTSERVER by EM$⌀, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TESTSERVER by EM$⌀?
On Rust Metrics, TESTSERVER by EM$⌀ sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does TESTSERVER by EM$⌀ sit in the rankings?
Ranking for TESTSERVER by EM$⌀: #13,547 on seven-day player hours, top 63% of all ranked servers.
How full does TESTSERVER by EM$⌀ get?
Reading for TESTSERVER by EM$⌀: offline at this moment; last seen 14 days 6 hours ago.
Server details
Where does TESTSERVER by EM$⌀ sit?
No region tag on TESTSERVER by EM$⌀. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.124.143.158:28015.
What Rust version is TESTSERVER by EM$⌀ on?
Rust network protocol 2634 and build 167781 on Windows is the build TESTSERVER by EM$⌀ runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TESTSERVER by EM$⌀, and is it online?
TESTSERVER by EM$⌀ reports offline. The last reading came 14 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Rules and settings
How is TESTSERVER by EM$⌀ configured, and what rules are in force?
No gather rate appears in the name: TESTSERVER by EM$⌀. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Which map is live on TESTSERVER by EM$⌀?
Check: map. Procedural, generated by the game, on TESTSERVER by EM$⌀.
Join
How do you connect to TESTSERVER by EM$⌀?
Check: join. Open Rust, press F1, then enter client.connect 46.124.143.158:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.