TESTSERVER by EM$⌀
Offline 46.124.133.189:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:21 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 130/100
- 34/225
- 13/700
- 5/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What happens on TESTSERVER by EM$⌀ when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does TESTSERVER by EM$⌀ wipe?
The rhythm of TESTSERVER by EM$⌀'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days ago.
Tag meanings
How should you read the tags on TESTSERVER by EM$⌀?
Tags published by TESTSERVER by EM$⌀, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TESTSERVER by EM$⌀?
These Rust Metrics lists carry TESTSERVER by EM$⌀: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does TESTSERVER by EM$⌀ sit in the rankings?
Player hours over seven days put TESTSERVER by EM$⌀ at #14,067, in the top 64% of all ranked servers.
How full does TESTSERVER by EM$⌀ get?
Status for TESTSERVER by EM$⌀: offline. Last seen 18 days 1 hours ago.
Operator and location
Which location does TESTSERVER by EM$⌀ run from?
No region tag on TESTSERVER by EM$⌀. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.124.133.189:28015.
What Rust version is TESTSERVER by EM$⌀ on?
Rust network protocol 2634 and build 167398 on Windows is the build TESTSERVER by EM$⌀ runs. Matching protocol is required to join. Let Steam update your game.
Is TESTSERVER by EM$⌀ up, and how often does it stay up?
Reading: offline. TESTSERVER by EM$⌀ last answered 18 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
What rules does TESTSERVER by EM$⌀ enforce, and what are its settings?
Check: gather rate. The name TESTSERVER by EM$⌀ does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on TESTSERVER by EM$⌀?
Procedural map on TESTSERVER by EM$⌀, made by the game's generator.
Join
What do you do to join TESTSERVER by EM$⌀?
Press F1 in Rust and enter client.connect 46.124.133.189:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.