RUST METRICSFlight deck · live data
Data live Servers11,640 Players44,156 Populated3,059 Fresh wipes 3 h105 Scan5 min
‹ All servers46.109.199.5:28015
Offline Full Queue Fresh wipe Wipe due No query

My Private Rust Server

Offline 46.109.199.5:28015 checked 45d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,172no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Private Rust Server follow?

Its rhythm cannot be told from the wipes of My Private Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 13 hours ago.

Tag meanings

How should you read the tags on My Private Rust Server?

These are the tags My Private Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Private Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Private Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does My Private Rust Server hold among Rust servers?

Ranking for My Private Rust Server: #15,172 on seven-day player hours, top – of all ranked servers.

What player count does My Private Rust Server carry?

My Private Rust Server is not responding; status offline, last seen 45 days 14 hours ago.

Server

What location is My Private Rust Server hosted in?

No region comes from My Private Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.109.199.5:28015.

What Rust version is My Private Rust Server on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Private Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Private Rust Server, and is it online now?

Reading: offline. My Private Rust Server last answered 45 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on My Private Rust Server?

Reading the name gives no gather rate for My Private Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Private Rust Server on?

The game generates a procedural map for My Private Rust Server.

How to join

How can you get onto My Private Rust Server?

Press F1 in Rust and enter client.connect 46.109.199.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.