My Rust Server
Offline 46.0.119.137:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 132/100
- 32/225
- 23/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
When does My Rust Server wipe?
Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 14 hours ago the current world was made.
Tag meanings
How should you read the tags on My Rust Server?
Tags published by My Rust Server, read by the game's server browser: gmweapontest (Game mode): Weapontest; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What is the population on My Rust Server?
Reading for My Rust Server: offline at this moment; last seen 45 days 12 hours ago.
Server
Where does My Rust Server sit?
Reading: location. My Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.0.119.137:28015.
What Rust version is My Rust Server on?
Reading: My Rust Server, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Rust Server, and is it online?
My Rust Server reports offline. The last reading came 45 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is My Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for My Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is My Rust Server on?
Procedural map on My Rust Server, made by the game's generator.
Connection
How can you get onto My Rust Server?
To join: start Rust, press F1 and type client.connect 46.0.119.137:28015. Or press Launch Rust here and Steam opens the game and connects you.