Local Rust Server [No EAC]
Offline 45.90.84.249:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/500
- 124/100
- 184/225
- 141/700
- 23/200
- 47/1000
Quick answers
from the figures on this pageReset cycle
When does Local Rust Server [No EAC] wipe?
Its rhythm cannot be told from the wipes of Local Rust Server [No EAC] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 11 hours ago.
Tag meanings
Which tags does Local Rust Server [No EAC] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Local Rust Server [No EAC]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Rust Server [No EAC] appear in Rust Metrics lists and filters?
On Rust Metrics, Local Rust Server [No EAC] sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Local Rust Server [No EAC] sit in the rankings?
Player hours over seven days put Local Rust Server [No EAC] at #14,584, in the top 67% of all ranked servers.
What is the population on Local Rust Server [No EAC]?
Status for Local Rust Server [No EAC]: offline. Last seen 10 days 9 hours ago.
Operator and location
What location is Local Rust Server [No EAC] hosted in?
Reading: location. Local Rust Server [No EAC] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.90.84.249:28015.
What Rust version is Local Rust Server [No EAC] on?
Reading: Local Rust Server [No EAC], Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Local Rust Server [No EAC], and is it online?
Local Rust Server [No EAC] reports offline. The last reading came 10 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Map and rules
What settings and rules apply on Local Rust Server [No EAC]?
No gather rate appears in the name: Local Rust Server [No EAC]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on Local Rust Server [No EAC]?
Check: map. Procedural, generated by the game, on Local Rust Server [No EAC].
Connection
What do you do to join Local Rust Server [No EAC]?
Press F1 in Rust and enter client.connect 45.90.84.249:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.