RUST METRICSFlight deck · live data
Data live Servers11,784 Players82,844 Populated3,818 Fresh wipes 3 h155 Scan5 min
‹ All servers45.90.84.249:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust Server [No EAC]

Offline 45.90.84.249:28015 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,584top 67%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Local Rust Server [No EAC] wipe?

Its rhythm cannot be told from the wipes of Local Rust Server [No EAC] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 11 hours ago.

Tag meanings

Which tags does Local Rust Server [No EAC] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Local Rust Server [No EAC]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local Rust Server [No EAC] appear in Rust Metrics lists and filters?

On Rust Metrics, Local Rust Server [No EAC] sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Local Rust Server [No EAC] sit in the rankings?

Player hours over seven days put Local Rust Server [No EAC] at #14,584, in the top 67% of all ranked servers.

What is the population on Local Rust Server [No EAC]?

Status for Local Rust Server [No EAC]: offline. Last seen 10 days 9 hours ago.

Operator and location

What location is Local Rust Server [No EAC] hosted in?

Reading: location. Local Rust Server [No EAC] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.90.84.249:28015.

What Rust version is Local Rust Server [No EAC] on?

Reading: Local Rust Server [No EAC], Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Local Rust Server [No EAC], and is it online?

Local Rust Server [No EAC] reports offline. The last reading came 10 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.

Map and rules

What settings and rules apply on Local Rust Server [No EAC]?

No gather rate appears in the name: Local Rust Server [No EAC]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

Which map is live on Local Rust Server [No EAC]?

Check: map. Procedural, generated by the game, on Local Rust Server [No EAC].

Connection

What do you do to join Local Rust Server [No EAC]?

Press F1 in Rust and enter client.connect 45.90.84.249:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.