RUST METRICSFlight deck · live data
Data live Servers11,603 Players34,648 Populated2,845 Fresh wipes 3 h60 Scan5 min
‹ All servers45.90.84.166:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust Server [No EAC]

Offline 45.90.84.166:28015 checked 44d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,998no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Local Rust Server [No EAC] wipe?

The rhythm of Local Rust Server [No EAC]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 48 days 1 hours ago.

Tags

How should you read the tags on Local Rust Server [No EAC]?

These are the tags Local Rust Server [No EAC] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Local Rust Server [No EAC] appear in Rust Metrics lists and filters?

On Rust Metrics, Local Rust Server [No EAC] sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Local Rust Server [No EAC] sit in the rankings?

Ranking for Local Rust Server [No EAC]: #12,998 on seven-day player hours, top – of all ranked servers.

How full does Local Rust Server [No EAC] get?

Reading for Local Rust Server [No EAC]: offline at this moment; last seen 44 days 3 hours ago.

Operator and location

Which location does Local Rust Server [No EAC] run from?

No region tag on Local Rust Server [No EAC]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.90.84.166:28015.

What Rust version is Local Rust Server [No EAC] on?

Version check: Rust network protocol 2633 and build 163493 on Windows, run by Local Rust Server [No EAC]. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Local Rust Server [No EAC], and is it online?

Check: connection. Local Rust Server [No EAC] is offline at this moment. Last contact was 44 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.

Settings and map

What rules does Local Rust Server [No EAC] enforce, and what are its settings?

Reading the name gives no gather rate for Local Rust Server [No EAC]. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

What map is Local Rust Server [No EAC] on?

Check: map. Procedural, generated by the game, on Local Rust Server [No EAC].

Connection

How do you connect to Local Rust Server [No EAC]?

Press F1 in Rust and enter client.connect 45.90.84.166:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Build 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.