RUST METRICSFlight deck · live data
Data live Servers11,749 Players65,278 Populated3,453 Fresh wipes 3 h195 Scan5 min
‹ All servers45.88.230.106:28015
Online Full Queue Fresh wipe Wipe due No query

WaridaLand

Online 45.88.230.106:28015 checked 9m ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,165 ×1000

Entities

48 h range 41,742–44,226 · memory 1,898 MB
1239 ET SINCE RESTART 2D 15H

Uptime

2 days 15 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory1,898MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:28 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on WaridaLand?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does WaridaLand wipe?

To tell the rhythm of WaridaLand, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 23 hours ago the current world was made.

Lists and filters

Which tags does WaridaLand carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from WaridaLand. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show WaridaLand?

On Rust Metrics, WaridaLand sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does WaridaLand hold among Rust servers?

Ranking for WaridaLand: #15,323 on seven-day player hours, top 69% of all ranked servers.

How full does WaridaLand get?

Current headcount on WaridaLand: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server

Which location does WaridaLand run from?

Reading: location. WaridaLand gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.88.230.106:28015.

What Rust version is WaridaLand on?

Reading: WaridaLand, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for WaridaLand?

Check: fps. Average 30 server fps over the last 48 hours, low of 23. Within range. Peak entity count: 44,226. Buildings, deployables and all else included. Check: memory. Peak use was 2,158 MB. Expect lag when fps falls and entities climb.

Is WaridaLand up, and how often does it stay up?

WaridaLand reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Rules and settings

How is WaridaLand configured, and what rules are in force?

Check: gather rate. The name WaridaLand does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on WaridaLand?

Size 3,000 and seed 1234: the game generates the procedural map on WaridaLand from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to WaridaLand?

Check: join. Open Rust, press F1, then enter client.connect 45.88.230.106:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.