My Server Name
Offline 45.87.145.222:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 135/100
- 184/225
- 90/700
- 5/200
- 38/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 45 days 19 hours ago.
Lists and filters
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #13,072, in the top – of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 44 days 17 hours ago.
Operator and location
What location is My Server Name hosted in?
No region tag on My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.87.145.222:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 163794 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 44 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Join
How do you connect to My Server Name?
To join: start Rust, press F1 and type client.connect 45.87.145.222:28015. Or press Launch Rust here and Steam opens the game and connects you.