RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h41 Scan5 min
‹ All servers45.84.119.76:28035
Offline Full Queue Fresh wipe Wipe due No query

Balanced Solo - Near Vanilla

Offline 45.84.119.76:28035 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,411top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Balanced Solo - Near Vanilla follow?

Its rhythm cannot be told from the wipes of Balanced Solo - Near Vanilla on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 21 hours ago.

Lists and filters

Which tags does Balanced Solo - Near Vanilla carry, and what do they mean?

Tags published by Balanced Solo - Near Vanilla, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Balanced Solo - Near Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, Balanced Solo - Near Vanilla sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Balanced Solo - Near Vanilla hold among Rust servers?

Ranking for Balanced Solo - Near Vanilla: #15,411 on seven-day player hours, top 69% of all ranked servers.

What player count does Balanced Solo - Near Vanilla carry?

Status for Balanced Solo - Near Vanilla: offline. Last seen 7 days 16 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is Balanced Solo - Near Vanilla hosted in?

Reading: location. Balanced Solo - Near Vanilla gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.84.119.76:28035.

What Rust version is Balanced Solo - Near Vanilla on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Balanced Solo - Near Vanilla. To get in, your game needs the same protocol; Steam applies the update.

Is Balanced Solo - Near Vanilla up, and how often does it stay up?

Balanced Solo - Near Vanilla reports offline. The last reading came 7 days 16 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Map and rules

What settings and rules apply on Balanced Solo - Near Vanilla?

No gather rate appears in the name: Balanced Solo - Near Vanilla. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Balanced Solo - Near Vanilla?

Procedural map on Balanced Solo - Near Vanilla, made by the game's generator.

How to join

How do you connect to Balanced Solo - Near Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 45.84.119.76:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.