RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers45.82.120.214:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 45.82.120.214:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 72 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,809 ×1000

Entities

48 h range 65,517–68,055 · memory 2,566 MB
1239 ET SINCE RESTART 6D 00H

Uptime

6 days 0 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,820top 40%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Memory2,566MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC16d ago 1 – running 1
Wed 7 Oct, 17:57 UTC21d ago 2 held half 4.4 days 1
Sun 4 Oct, 02:54 UTC24d ago 2 held half 3.6 days 0
Fri 2 Oct, 22:12 UTC26d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Server?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Rust Server wipe?

There is no next wipe to predict: Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server?

On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #8,820, in the top 40% of all ranked servers.

What is the population on Rust Server?

Current headcount on Rust Server: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2.

Operator and location

What location is Rust Server hosted in?

No region tag on Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.82.120.214:28015.

What Rust version is Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust Server?

Reading: 91 server fps on average across the last 48 hours. It never dropped below 72. Peak entity count: 68,055. Buildings, deployables and all else included. Memory peak: 2,811 MB. Expect lag when fps falls and entities climb.

Is Rust Server up, and how often does it stay up?

Check: connection. Rust Server is online at this moment. Reading: uptime. About 6 days ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 22 September 2026.

Settings and map

What settings and rules apply on Rust Server?

Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust Server?

Size 3,500 and seed 296733043: the game generates the procedural map on Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Rust Server?

Press F1 in Rust and enter client.connect 45.82.120.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.