RUST METRICSFlight deck · live data
Data live Servers11,623 Players39,438 Populated2,939 Fresh wipes 3 h88 Scan5 min
‹ All servers45.81.235.194:28015
Online Full Queue Fresh wipe Wipe due No query

Untitled Rust Event

Online 45.81.235.194:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 16,675 ×1000

Entities

48 h range 12,190–16,859 · memory 1,216 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,237top 41%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory1,216MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:43 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Untitled Rust Event?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Untitled Rust Event follow?

To tell the rhythm of Untitled Rust Event, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 9 hours ago.

Lists and filters

Which tags does Untitled Rust Event carry, and what do they mean?

Tags published by Untitled Rust Event, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Untitled Rust Event?

Rust Metrics lists featuring Untitled Rust Event: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Untitled Rust Event hold among Rust servers?

Player hours over seven days put Untitled Rust Event at #9,237, in the top 41% of all ranked servers.

How full does Untitled Rust Event get?

Current headcount on Untitled Rust Event: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 1.

Server

Where does Untitled Rust Event sit?

Reading: location. Untitled Rust Event gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 45.81.235.194:28015.

What Rust version is Untitled Rust Event on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Untitled Rust Event. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Untitled Rust Event within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Check: entities. The peak was 16,859, counting buildings, deployables and the rest of the world. Reading: 1,567 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Untitled Rust Event, and is it online?

Untitled Rust Event reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Rules and settings

How is Untitled Rust Event configured, and what rules are in force?

Reading the name gives no gather rate for Untitled Rust Event. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Untitled Rust Event?

Check: map. Procedural, size 2,000, seed 2089479893, generated by the game on Untitled Rust Event. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Untitled Rust Event?

Press F1 in Rust and enter client.connect 45.81.235.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.