Wasteland Wanderers - LOCAL TEST
Offline 45.8.19.241:28115 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 127/100
- 56/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Wasteland Wanderers - LOCAL TEST follow?
Its rhythm cannot be told from the wipes of Wasteland Wanderers - LOCAL TEST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 15 hours ago.
Tag meanings
How should you read the tags on Wasteland Wanderers - LOCAL TEST?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Wasteland Wanderers - LOCAL TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Wasteland Wanderers - LOCAL TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Wasteland Wanderers - LOCAL TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Wasteland Wanderers - LOCAL TEST sit in the rankings?
Player hours over seven days put Wasteland Wanderers - LOCAL TEST at #15,349, in the top 69% of all ranked servers.
How full does Wasteland Wanderers - LOCAL TEST get?
Reading for Wasteland Wanderers - LOCAL TEST: offline at this moment; last seen 3 days 16 hours ago. Check: player average. 0 over the last seven days.
Server
What location is Wasteland Wanderers - LOCAL TEST hosted in?
Reading: location. Wasteland Wanderers - LOCAL TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.8.19.241:28115.
What Rust version is Wasteland Wanderers - LOCAL TEST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Wasteland Wanderers - LOCAL TEST. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Wasteland Wanderers - LOCAL TEST, and is it online?
Reading: offline. Wasteland Wanderers - LOCAL TEST last answered 3 days 16 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Map and rules
What rules does Wasteland Wanderers - LOCAL TEST enforce, and what are its settings?
Reading the name gives no gather rate for Wasteland Wanderers - LOCAL TEST. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto Wasteland Wanderers - LOCAL TEST?
Check: join. Open Rust, press F1, then enter client.connect 45.8.19.241:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.