TECH.C. Rust Server Season1
Offline 45.77.11.222:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:06 UTC26d ago | 4 | – | running | 0 |
| Sat 26 Sep, 12:04 UTC33d ago | 4 | halved by day 3 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/500
- 123/100
- 39/225
- 5/700
- 23/700
- 96/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TECH.C. Rust Server Season1?
The busiest point of its recent wipes drew 4 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.
How often does TECH.C. Rust Server Season1 wipe, and when?
To tell the rhythm of TECH.C. Rust Server Season1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 20 hours ago the current world was made.
Tags
Which tags does TECH.C. Rust Server Season1 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TECH.C. Rust Server Season1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TECH.C. Rust Server Season1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TECH.C. Rust Server Season1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does TECH.C. Rust Server Season1 hold among Rust servers?
Player hours over seven days put TECH.C. Rust Server Season1 at #15,519, in the top 71% of all ranked servers.
How full does TECH.C. Rust Server Season1 get?
TECH.C. Rust Server Season1 is not responding; status offline, last seen 17 days 12 hours ago.
Server details
What location is TECH.C. Rust Server Season1 hosted in?
No region comes from TECH.C. Rust Server Season1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.77.11.222:28015.
What Rust version is TECH.C. Rust Server Season1 on?
Reading: TECH.C. Rust Server Season1, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TECH.C. Rust Server Season1, and is it online now?
Check: connection. TECH.C. Rust Server Season1 is offline at this moment. Last contact was 17 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on TECH.C. Rust Server Season1?
Check: gather rate. The name TECH.C. Rust Server Season1 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TECH.C. Rust Server Season1?
The game generates a procedural map for TECH.C. Rust Server Season1.
Connection
What do you do to join TECH.C. Rust Server Season1?
To join: start Rust, press F1 and type client.connect 45.77.11.222:28015. Or press Launch Rust here and Steam opens the game and connects you.