My Server Name
Offline 45.76.54.43:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
13% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/500
- 121/100
- 133/225
- 30/200
- 123/700
- 41/1000
Quick answers
from the figures on this pageWipe timing
When does My Server Name wipe?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,438, in the top 60% of all ranked servers.
How full does My Server Name get?
Reading for My Server Name: offline at this moment; last seen 20 days 7 hours ago.
Server details
Where does My Server Name sit?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.76.54.43:28015.
What Rust version is My Server Name on?
Rust network protocol 2634 and build 166652 on Windows is the build My Server Name runs. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 20 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 45.76.54.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.